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Old Jul 20, 2008, 09:37 PM // 21:37   #1
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Default Dungeon question, 600/smite

What dungeons can be done with a 600/smite for money other than Cathedral of flames?

I think i know ooze pits can be run. Any others?

Mods please move if not correct area.
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Old Jul 20, 2008, 09:44 PM // 21:44   #2
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Ooze pit and Shards of Orr i think
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Old Jul 20, 2008, 10:11 PM // 22:11   #3
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Rragar's, Oola's, Kathandrax, Orr,all can be 600'd with careful pulls and good knowledge of spawns.
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Old Jul 20, 2008, 10:13 PM // 22:13   #4
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You can also vanguish certain areas such as the Hidden City in NF.
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Old Jul 20, 2008, 11:56 PM // 23:56   #5
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How to you kill the prismatic ooze bosses at the end of ooze pits in HM i got there and they wouldnt die cause of gelatinous absorption, do i get rid of retribtuion and holy wrath at the bosses and degen em or something?
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Old Jul 20, 2008, 11:57 PM // 23:57   #6
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It just takes a long, long time and when they do finally die, you will most likely die due to all of the other oozes spawning. Respawn and repeat!
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Old Jul 21, 2008, 12:50 AM // 00:50   #7
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HOS is possible. was just in a run.
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Old Jul 21, 2008, 09:02 AM // 09:02   #8
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Can someone share the builds to run Rragar's, Oola's and Kathandrax please?
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Old Jul 21, 2008, 11:26 PM // 23:26   #9
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Quote:
Originally Posted by monk of the godss
How to you kill the prismatic ooze bosses at the end of ooze pits in HM i got there and they wouldnt die cause of gelatinous absorption, do i get rid of retribtuion and holy wrath at the bosses and degen em or something?
gelatinous absorption, meet my friends diversion (on me) and spoil victor (on my monk bonder). thats how.
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Old Jul 21, 2008, 11:30 PM // 23:30   #10
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dungeons that i can personally do...

ooze CoF CoK rragars shards oolas sepulchre HoS and first two floors of vloxen lol.

i haven't bothered trying it anywhere else but im sure I could do more
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Old Jul 22, 2008, 03:09 AM // 03:09   #11
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I have a question for the 600/smite. My friend and I tried it for the first time today; I was the smiter he was the 600. We could kill them fine but I took massive damage from the Reversal of Damage and would die halfway through. How do I prevent this? I took restful breeze but I never had enough energy to use it because of the Holy Wrath skill.

We just went the two of us, is this why everyone that runs says bring heals? Do you have to do it this way?
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Old Jul 22, 2008, 03:11 AM // 03:11   #12
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Quote:
Originally Posted by eggs0wn
I have a question for the 600/smite. My friend and I tried it for the first time today; I was the smiter he was the 600. We could kill them fine but I took massive damage from the Reversal of Damage and would die halfway through. How do I prevent this? I took restful breeze but I never had enough energy to use it because of the Holy Wrath skill.

We just went the two of us, is this why everyone that runs says bring heals? Do you have to do it this way?
You either have to bring a hero to bring heals for you or bring another person just to do heals for you/[succor] for the 600 ([Succor] is optional).
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Old Jul 22, 2008, 03:19 AM // 03:19   #13
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So you can't really do it just with two people? That stinks. Ok I guess we will practice with a hero first then just take real people with heals. Succor looks good and I suppose Mending could shine too, lol.

Thanks for the help.
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Old Jul 22, 2008, 03:20 AM // 03:20   #14
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Quote:
Originally Posted by eggs0wn
So you can't really do it just with two people? That stinks. Ok I guess we will practice with a hero first then just take real people with heals. Succor looks good and I suppose Mending could shine too, lol.

Thanks for the help.
np...pleasure to help
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Old Jul 27, 2008, 11:30 AM // 11:30   #15
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Quote:
Originally Posted by eggs0wn
I have a question for the 600/smite. My friend and I tried it for the first time today; I was the smiter he was the 600. We could kill them fine but I took massive damage from the Reversal of Damage and would die halfway through. How do I prevent this? I took restful breeze but I never had enough energy to use it because of the Holy Wrath skill.

We just went the two of us, is this why everyone that runs says bring heals? Do you have to do it this way?
[signet of rejuvenation] if your smiter is Me/Mo, [signet of devotion] if it's Monk Primary. Mind that heroes don't tend to like to cast dev sig, you'll likely have to make them cast it.
[signet of illusions] [signet of rejuvenation] [rebirth] [illusion of weakness] [life attunement] [vital blessing] [retribution] [holy wrath] <- my personal fave on Gwen as Smiter

kinda sounds like a corny advertisement line in my head; 'Running out of energy? Holy Wrath taking too much out of you? Try a Signet!"
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Old Jul 27, 2008, 02:28 PM // 14:28   #16
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I usually just get someone being ran to bring Mending. also, as a Me/Mo, how does the 600 regain energy w/o BiP?
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Old Jul 27, 2008, 03:05 PM // 15:05   #17
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Waiting, or not spamming your skills when there arn't many enemies left.

The 600 should be able to walk out of most fights with (near) full energy.
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Old Jul 27, 2008, 09:19 PM // 21:19   #18
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Quote:
Originally Posted by eggs0wn
I usually just get someone being ran to bring Mending. also, as a Me/Mo, how does the 600 regain energy w/o BiP?
Only bad monks need BiP in a 600/Smite run. If you actually bother to pay attention to your environment there is no reason you should ever run out of energy. I never pay a runner who looks like he might need BiP. I'd rather find someone else. Seeing BiP on a hero bar is a bad sign about the runner himself and there's a good chance the run is going to be slow.
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Old Jul 30, 2008, 12:01 PM // 12:01   #19
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Quote:
Originally Posted by eggs0wn
So you can't really do it just with two people? That stinks. Ok I guess we will practice with a hero first then just take real people with heals. Succor looks good and I suppose Mending could shine too, lol.

Thanks for the help.
You can do this 2 man only easy enough....sig of devotion for the smiter..or use a mesmer variant

Quote:
Originally Posted by Aneres
.
[signet of illusions] [signet of rejuvenation] [rebirth] [illusion of weakness] [life attunement] [vital blessing] [retribution] [holy wrath] <- my personal fave on Gwen as Smiter!"
This isnt correct.... sig of rejuvenation isnt needed...you have illusion of weakness to cover healing...plus if IoW kicks in how are you to recast it...you have no energy....id recommend swapping sig of rejuv. to ether sig.... when IoW kicks in a heal of 253 is quiet sufficent in my experince.

Last edited by Tutis Evito; Jul 30, 2008 at 12:08 PM // 12:08..
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Old Aug 01, 2008, 05:47 AM // 05:47   #20
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Quote:
Originally Posted by byteme!
Only bad monks need BiP in a 600/Smite run. If you actually bother to pay attention to your environment there is no reason you should ever run out of energy. I never pay a runner who looks like he might need BiP. I'd rather find someone else. Seeing BiP on a hero bar is a bad sign about the runner himself and there's a good chance the run is going to be slow.
bip is really just there in case you need it. Not so much CoF, but I find that every once in a while I'll need a bip in SoO.... Not having it just slows things down, really... and there's no reason NOT to take it. Not like having +2 prot on the bonder is really gonna matter..

EDIT: Especially I like bip just before I aggro fendi initially, to help get more energy cuz QZ drains your energy FAST..

Last edited by Ministry Of Peace; Aug 01, 2008 at 05:49 AM // 05:49..
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